Program:
Nyelv:

Objects

Objects can be added graphically by a mouse. The type of an object is selected using buttons in the "Annotations" frame or by context menu (right mouse button).

toolbar and context menu for object input

The programs allow inputing following objects:

Object

Description of object input

Text

  • place the text by the left mouse button

Link text

  • place the link text by the left mouse button

Line

  • define the start and the end point by the left mouse button

Circle

  • define the center point and the radius by the left mouse button

Rectangle

  • define one corner and the length/height of a rectangle by the left mouse button

Polyline

  • define all points of a polyline by the left mouse button

Spline

  • define all points of spline by the left mouse button

Dimension aligned

  • define the start and end point of dimension by the left mouse button, define the distance between the object and its dimension dragging the mouse

Dimension linear

  • define the start and end point of dimension by the left mouse button, define the distance between the object and its dimension by dragging the mouse in the horizontal or vertical direction

Objects are entered in layers. The selected objects can be edited graphically or textually. Using "Tools", objects can be copied, shifted, or mirrored.

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